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[声效/BGM] psai® Music Engine Pro 1.7.3 交互式音乐引擎

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发表于 2022-11-16 09:45:39 | 显示全部楼层 |阅读模式



psai® is the first dedicated Interactive Music Engine on Unity. It enables you to achieve highly interactive music which adapts automatically to your gameplay, whilst making the process of creating and controlling the music as easy and convenient as possible. No coding required.
• written 100% in C#, full source code included
• psai® Music Engine Pro includes the psai® Editor standalone application (currently only for MS Windows, see bottom of this page)

Video Tutorials
1. How psai works
2. How to build a soundtrack from scratch
3. Integration into your Unity game
4. Unity Extension psai® Editor Light
The psai Demo Soundtrack is included, and there's also another FREE demo music package available for download:
psai® 8 Free Music Themes (produced by Dynamedion)

Need music?
If you need music, feel free to visit our partners at www.sonicliberty.com. Their catalogue of high quality music is huge, prices are decent, licensing is very simple and transparent. Once you have chosen your tracks, please let them know that you want to receive psai-compatible music themes. The music will be prepared for psai-use WITHOUT any extra charge, you are being charged regular prices.

Runtime Features
• Adapt the music intensity level to the current game situation on-the-fly.
• Benefit from musical variety due to dynamic recombining of musical segments.
• Switch seamlessly between musical themes instead of crossfading harshly.
• Extend the play time of a musical theme for as long as needed.
• Built-in support for cut scenes and in-game menus
• Built-in support of musical priorities in common game situations. E.g. your battle music will always instantly interrupt your calm background music, not the other way around.
• Built-in support for automatic musical rests. Trigger your theme once and never worry about getting on the player’s nerves.

Integration & Authoring Features
• Control the mood and intensity of your in-game music by placing trigger events in your Unity Scene (drag & drop)
• Convenient ready-to-use trigger scripts included.
• If needed, add your own trigger scripts using our slim API.
• Use our free Unity Editor extension to assemble or tweak a soundtrack based on pre-authored themes .
• Use our standalone application to build your own soundtrack from scratch (Microsoft Windows only). The psai® Editor offers various features which support the convenient authoring of even very complex interactive soundtracks. It's available for psai® Music Engine Pro users.



psai®是Unity上第一个专用的交互式音乐引擎。它让你能够自动适应游戏玩法的高互动性音乐,同时让创造和控制音乐的过程尽可能简单和方便。不需要编码。
•100%用c#编写,包括完整的源代码
•psai®音乐引擎Pro包括psai®编辑器独立应用程序(目前仅适用于MS Windows,见本页底部)

视频教程
1. psai如何工作
2. 如何从零开始制作配乐
3.整合到Unity游戏中
4. Unity扩展psai®编辑灯
psai演示配乐包括在内,还有另一个免费的演示音乐包可供下载:
psai®8免费音乐主题(由dynamedition制作)

需要音乐吗?
如果你需要音乐,欢迎访问我们的合作伙伴www.sonicliberty.com。他们的高质量音乐目录庞大,价格合理,授权非常简单和透明。一旦你选择了你的曲目,请让他们知道你想要接收兼容的音乐主题。音乐将准备为psai使用没有任何额外的费用,你被收取正常的价格。

运行时特性
•根据当前的游戏情况调整音乐强度。
•得益于音乐片段的动态重组,音乐的多样性。
•无缝切换音乐主题,而不是交叉褪色严重。
•根据需要延长音乐主题的播放时间。
•内置过场动画和游戏内菜单支持
•内置支持在常见游戏情况下的音乐优先级。例如,你的战斗音乐总是会立刻打断你平静的背景音乐,而不是相反。
•内置支持自动音乐休息。一次触发你的主题,永远不要担心激怒玩家。

集成和创作功能
•通过在Unity场景中放置触发事件来控制你的游戏内音乐的情绪和强度(拖放)
•包括方便的即时使用触发器脚本。
•如果需要,使用我们的精简API添加自己的触发器脚本。
•使用我们的免费Unity编辑器扩展来组装或调整基于预先编写的主题的配乐。
•使用我们的独立应用程序从头开始构建自己的配乐(仅限微软Windows)。psai®编辑器提供了各种功能,支持方便的创作,甚至非常复杂的交互式音轨。它适用于psai®音乐引擎专业用户。



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