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[代码插件] Did it hit - Trace Detection Plugin 1.2.0 虚幻4.27

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发表于 2024-8-1 10:16:45 | 显示全部楼层 |阅读模式
支持的引擎版本4.27





Features:
An actor component with simple setup
Works with both static meshes and skeletal meshes
3 methods of detection
high modularity by the user: can trace by objects, channels, use lines, boxes, etc.
can skip frames if needed to improve performance.
An OnItemAdded event that can be called when items are detected immediately.
A socket filter to exclude/include sockets by strings
Code Modules:
A Detection Actor Component (Runtime)
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No - the detection itself does not need to be replicated.
Supported Development Platforms: Win32, Win64
Supported Target Build Platforms: Win32, Win64



特点:
具有简单设置的参与者组件
工作与静态网格和骨骼网格
3 .检测方法
用户模块化程度高:可按对象、通道、使用线、框等进行跟踪。
可以跳过帧,如果需要提高性能。
当立即检测到项目时,可以调用OnItemAdded事件。
一个套接字过滤器,用于按字符串排除/包含套接字
代码模块:
检测参与者组件(运行时)
蓝图数量:0
c++类的数量:1
网络复制:不-检测本身不需要复制。
支持的开发平台:Win32, Win64
支持的目标构建平台:Win32, Win64



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