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[完整项目] Word Search template 1.6 单词搜索游戏模板

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发表于 2022-11-30 21:03:37 | 显示全部楼层 |阅读模式



This template will help you to create a fascinating word search game without programming skills in a few hours. You can use existing graphics or replace it with your own one. And you just need to adjust the levels.

According to statistics, this genre is very popular among the British, Americans and Canadians, making a game of this genre is very promising.

Monetization strategy
-Sale of gold, for which the player can buy powerups like mix letters, remove a number of chips or to find a random word.
-Displaying interstitial ad (admob) every odd level (you can easily customize yourself when to show ads)

Key Features
- Ready to publish
- Mobile friendly
- Unity 5 support
- Free oncoming updates
- Easy advertising setting(admob) and IAP (google play)
- Implemented the tip when the player for a long time could not find the word
- Search words in any direction, which is very much appreciated by players
- Implemented 3 powerus (mixed letters, remove a number of chips, to find a random word)
- Two languages (ru/en)
- Level editor
- Map editor
- Language editor
- You can adjust the difficulty level (where to put the lock, kneading or not an empty token, how often display a hint)
- We use suffix automation for fast detecting is word is in dictionary or not. This allows to check it for O (k) time, where k is a length of the word. Also it needs preprocessing before game launches for O (n) time, where n is the size of a dictionary in symbols.
- Start desk is generated with presetted words, also when player founds a word, new letters are generated so at least one word will exist using new letter. So player can't get a situation when he can't found words just because there are no words on the desk.
- There is a minimum of Instantiate calls and no GameObject.Destroy calls - unused GameObjects are used for creation new GameObjects. Also you can preorder GameObjects to increase before-game loading and decrease in-game loading.
- You can easy create different achievments using AchievmentController.

Oncoming updates:
- limiting the number of actions per level
- integration in app purchases of additional actions



这个模板将帮助您在几个小时内创建一个迷人的单词搜索游戏,无需编程技能。您可以使用现有的图形,也可以用您自己的图形替换它。你只需要调整一下水平。

据统计,这类游戏在英国、美国和加拿大非常受欢迎,制作这类游戏非常有前途。

盈利策略
-出售金币,玩家可以购买诸如混合字母、移除一些筹码或找到一个随机单词等升级道具。
-在每一个奇怪的关卡中显示插播广告(admob)(你可以很容易地自定义何时显示广告)

关键特性
-准备发布
-方便使用手机
-支持Unity 5
-免费的即将到来的更新
-简单的广告设置(admob)和IAP(谷歌播放)
在玩家长时间找不到单词的情况下执行提示
-搜索词的任何方向,这是非常赞赏的玩家
-实现了3个powerus(混合字母,删除一些芯片,找到一个随机的单词)
-两种语言(ru/en)
-关卡编辑器
-地图编辑器
-语言编辑器
-你可以调整难度等级(锁放在哪里,揉或不捏一个空标记,多久显示一次提示)
-我们使用后缀自动化来快速检测单词是否在字典中。这允许在O (k)时间内检查它,其中k是单词的长度。此外,它还需要在游戏启动前进行O (n)次预处理,其中n是一个包含符号的字典的大小。
-开始桌面生成预设的单词,也当玩家发现一个单词,新的字母生成,所以至少一个单词将存在使用新字母。所以玩家不会因为桌子上没有单词而出现找不到单词的情况。
-有一个最低的实例化调用和没有游戏对象。销毁调用——未使用的游戏对象用于创建新的游戏对象。你也可以预先订购游戏对象来增加游戏前加载和减少游戏内加载。
-你可以使用AchievmentController轻松创建不同的成就。

迎面而来的更新:
-限制每个关卡的动作数量
-整合在应用程序购买额外的行动



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