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[编辑器/功能拓展] EZPZ Branching Dialogue 1.3.2 基于节点分支对话

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发表于 2022-12-14 21:45:39 | 显示全部楼层 |阅读模式


Welcome to the EZPZ Branching Dialogue tool! The perfect tool for the small developer looking to make a big impact with their narrative!Use this node based tool to create deep and dynamic branching dialogue for your game or project! With an easy to understand visual editor, you'll be able to create branching dialogue in minutes!An easy to understand example project and READ_ME are included in the download, so you'll be able to see how simple it is to create and edit a dialogue tree!This tool contains custom local and global variables, internal and external variable editing, and logic to add a ton of depth and dynamic situations to your dialogue. This tool also allows for inline text replacement, so you can easily add your variable values to any dialogue snippet and have it display correctly at runtime.This package is no longer actively supported by the developer. However, please note that there have not been any bug reports in over a year despite multiple purchases every month (estimated users are 100+). This is still a great tool that will help in in your branching narrative adventures!


欢迎来到EZPZ分支对话工具!这是小型开发者想要通过叙述创造巨大影响的完美工具!使用这个基于节点的工具为你的游戏或项目创建深度和动态分支对话!使用一个易于理解的可视化编辑器,您将能够在几分钟内创建分支对话!下载中包含了一个易于理解的示例项目和READ_ME,因此您将能够看到创建和编辑对话树是多么简单!该工具包含自定义本地和全局变量、内部和外部变量编辑,以及为对话添加大量深度和动态情况的逻辑。此工具还允许内联文本替换,因此您可以轻松地将变量值添加到任何对话片段,并在运行时正确显示。开发人员不再积极支持这个包。但是请注意,尽管每个月都有多次购买(估计用户超过100人),但在一年多的时间里没有任何错误报告。这仍然是一个伟大的工具,将有助于在你的分支叙事冒险!



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