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[编辑器/功能拓展] Dialogue System for Unity 2.0.2 游戏对话系统

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发表于 2022-12-17 21:45:15 | 显示全部楼层 |阅读模式



















Dialogue System for Unity makes it easy to add interactive dialogue and quests to your game. It's a complete, robust solution including a visual node-based editor, dialogue UIs, cutscenes, quest logs, save/load, and more. The core is a lean, efficient conversation system. A large collection of included, optional add-ons make it quick and easy to drop conversations into your project and integrate them with other products. No scripting is required, and complete C# source is included.Cinemachine & Timeline Integration! Editor:? Visual, node-based dialogue editor? Importers for Chat Mapper, articy:draft 1/2/3, Ink, Neverwinter Nights, Talkit, and CSV? I2 Localization supportEngine:? Dynamic, branching conversation trees? Barks and alerts? Cutscenes (audio, animation, etc.)? Quick Time Events (QTEs)? Quest system? NPC status & relationship system? Easy language localization? Save/load without scripting? Optional Lua scripting and variable system? Comprehensive documentation and tutorialsRuntime UIs:? GUI-independent; works with all GUI systems, including Unity UI & NGUI? Built-in support for Unity UI, NGUI, TextMesh Pro, legacy Unity GUI, & more? Input system-independent; works with Unity Input, Rewired, etc? Modular interfaces: swap in your own UI or cutscene system? Several beautiful, fully-customizable UI skins? Detailed sci-fi environment & animated model? Works in 2D and 3D? Works in VR (Oculus Rift, Vive, GVR, etc.)Integration:? Components for drop-in integration into existing frameworks? Cinemachine & Timeline? Action-RPG Starter Kit? Adventure Creator? Animator Timeline Editor? articy:draft? Behavior Designer? Cinema Director? Core GameKit? Corgi Platformer Engine? Customizable Sci-fi Holo Interface? Deftly? Emerald AI 2? FaceFX? GameFlow? I2 Localization? ICode? Ink (by Inkle)? Invector's Third Person Controller? Inventory Engine? Inventory Pro? KGFMapSystem? Love/Hate? Makinom? Master Audio? Motion Controller? ORK Framework? PlayMaker? plyGame? Realistic FPS Prefab? RelationsInspector? Rewired? Rog? Rogo LipSync? RPG Kit? RT-Voice? SALSA with RandomEyes? SLATE Cinematic Sequencer? Talkit? TextMesh Pro? Opsive's Third Person Controller? Top-Down RPG Starter Kit? UFPS? uMMORPG? UniStorm? uSequencerFor Programmers:? Includes complete, thoroughly documented & optimized C# source codeTested on Windows, Mac, WebGL, Android, iOS, Xbox & UWP.



Unity对话系统使您可以轻松地将交互式对话和任务添加到游戏中。这是一个完整的、健壮的解决方案,包括一个可视化的基于节点的编辑器、对话ui、过场动画、任务日志、保存/加载等等。核心是一个精简、高效的对话系统。大量包含的可选附加组件使您可以快速轻松地将对话拖放到项目中,并将其与其他产品集成。不需要脚本,包括完整的c#源代码。

电影机器和时间轴集成!

编辑器:
? 可视化的、基于节点的对话编辑器
? 进口商聊天Mapper, articy:草案1/2/3,墨水,无冬之夜,Talkit,和CSV
? I2本地化支持

引擎:
? 动态的、分支的对话树
? 吠叫和警报
? 过场动画(音频、动画等)
? 快速事件(qte)
? 任务系统
? NPC地位和关系系统
? 易于语言定位
? 保存/加载无需脚本
? 可选的Lua脚本和变量系统
? 全面的文档和教程

运行时用户界面:
? GUI-independent;适用于所有GUI系统,包括Unity UI和NGUI
? 内置支持Unity UI, NGUI, TextMesh Pro,遗留的Unity GUI,以及更多
? 输入系统;工作与Unity输入,重新布线等
? 模块化界面:替换你自己的UI或过场动画系统
? 几个漂亮的、完全可定制的UI皮肤
? 详细的科幻环境和动画模型
? 2D和3D作品
? 从事VR工作(Oculus Rift, Vive, GVR等)

集成:
? 用于插入式集成到现有框架的组件
? 电影机器和时间线
? 动作rpg入门套装
? 冒险的创造者
? 动画时间轴编辑器
? articy:草案
? 行为设计
? 电影导演
? 核心GameKit
? 柯基平台引擎
? 可定制的科幻全息界面
? 巧妙地
? 翡翠AI 2
? FaceFX
? GameFlow
? I2本地化
? ICode
? 墨水(Inkle)
? 检查官的第三人称控制器
? 库存发动机
? 库存职业
? KGFMapSystem
? 爱/恨
? Makinom
? 主人的声音
? 运动控制器
? 工作框架
? 组织者
? plyGame
? 逼真FPS预制件
? RelationsInspector
? 重塑了
? 罗格
? Rogo LipSync
? RPG工具包
? RT-Voice
? 随机眼睛的萨尔萨舞
? 石板电影定序器
? Talkit
? TextMesh职业
? Opsive的第三人称控制器
? 自上而下的RPG入门套件
? UFPS
? uMMORPG
? UniStorm
? uSequencer

程序员:
? 包括完整的,完整的文档和优化的c#源代码
在Windows, Mac, WebGL, Android, iOS, Xbox和UWP测试。



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