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[完整项目] AAA Physics Siege Engines System 1.3弓弩枪炮投石车系统

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发表于 2022-12-30 22:12:37 | 显示全部楼层 |阅读模式












This AAA system allows you to create awesome siege engines just by few clicks!

Have you got tired from making a lot of animations for different models? Do inaccuracies of animations put you out of temper? Do you hate creation a lot of models for your game? Use our AAA Physics Siege Engines System! It allows you to create siege weapons from previously added parts, automatically adding necessary components, adjust options and giving you control of all it.

Included engines: Siege Tower, Onager(Catapult), Battering Ram, Ballista.
So, in last update added log , stone throwers.
What does this package contain?

MODELS:
-Siege tower: 5 sets of parts * (1 base part, 2 usual parts, 1 push part, 3 head part).
-Battering ram: 5 bodies, 4 roofs, 2 rams, 2 ram heads.
-Onager: 6 bodies, 2 rotation handles, 2 weighting agents, 1 shoulder, 1 bowl.
-Ballista: 4 types of body(with wheels, with wheels and iron parts, on the leg, on the leg with iron parts), 2 bullets, 1 shoulder.
-Bonus: log thrower, stone thrower, simple door manager(for battering ram), included fbx file, that allows you to create your own parts from basic boards (it's very easy, watch this).

TEXTURES:
There are 4 4096*4096 textures of wooden boards: bloody, dirty, HAND PAINTED (new in 1.3v) and clean; 2 textures of battering ram heads, iron texture for parts, iron texture for onager, two textures for links(rope+link) and few textures for environment.

SCRIPTS:
There are constructors for all weapons, controllers, parts&sockets editing window and simple player-controllers for testing system work.

So, there are few additional BONUS scripts that will help you in creation of siege scenes.
User friendly Custom Editors allows you to do this faster and easier.

If you haven't bought this asset yet - do it now! Because after every update the price will increase.

Future updates: ballista(ALREADY ADDED!) and trebuchet.


这个AAA系统可以让你创建可怕的攻城引擎只需点击几下!

你是否厌倦了为不同的模型制作大量的动画?动画的不准确会让你发脾气吗?你是否讨厌为你的游戏创造大量模型?使用我们的AAA物理攻城引擎系统!它允许你用之前添加的部件创建攻城武器,自动添加必要的组件,调整选项,让你控制所有这些。

包括引擎:攻城塔,Onager(弹射器),攻城槌,弩炮。
所以,在上次更新中增加了原木,扔石头的人。
这个包裹里装的是什么?

模型:
攻城塔:5套部件*(1个基础部件,2个常规部件,1个推进部件,3个头部部件)
攻城锤:5个身体,4个屋顶,2个公羊,2个公羊头。
6个身体,2个旋转手柄,2个加重剂,1个肩膀,1个碗。
-弩:4种身型(带轮子、带轮子和铁件、上腿、上腿带铁件),2发子弹,1发肩。
-奖励:原木投掷器,石头投掷器,简单的门管理器(用于打城锤),包括fbx文件,允许你从基本的板上创建自己的部件(非常简单,看这个)。

材质:
有4个4096*4096纹理的木板:血腥,肮脏,手绘(新在1.3v)和干净;锤头的2个纹理,零件的铁纹理,onager的铁纹理,链接的两个纹理(绳子+链接)和环境的一些纹理。

脚本:
有所有武器的构造器,控制器,部件和插座编辑窗口和简单的玩家控制器测试系统工作。

所以,有一些额外的奖励脚本,将帮助你创建围攻场景。
用户友好的自定义编辑器允许您更快更容易地完成此工作。

如果你还没有买这个资产,现在就买吧!因为每次更新后,价格都会上涨。

未来更新:弩炮(已经添加!)和投石机。





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