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[编辑器/功能拓展] CiDy 2 2.7.3 城市道路生成插件

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发表于 2023-1-10 21:21:39 | 显示全部楼层 |阅读模式


















CiDy 2 is a Full Integrated Urban Designer for Unity that allows you to create stunning Roads,sidewalks, place Prefab Buildings and Street Assets for your Mobile, VR, desktop and console scenes in a few minutes!

This editable city designer works right within Unity's own Scene View, there is no additional Applications needed for CiDy 2

CiDy creates editable Detailed Multi-Lane parametric roads, Intersections and Sidewalks.

Handles lot division in city blocks. Building placement on lots. Street light placement and clutter objects placement. ie(benches/trash cans)


Automatic Custom Theme Folders are Generated and the User can drag and drop desired prefabs into there respective Folders.

Procedural Spline Spawners can be attached to Roads for futher customization of the Following:

Procedural Power Lines, Guard Rails, Barriers and SideWalks.

User can also Choose Any Prefab to Be Spawned Along the Path with Offsets.

Tired of Flat Procedural Cities?

CiDy is Integrated with Unity Terrain and can blend your CiDy to unity terrains.

CiDy has many Compatible Assets, Which Include:

Map Magic 2, CiDy will Blend and clear Vegetation from Map Magic 2 Terrains.

GAIA 2 & GAIA PRO are Fully Integrated. CiDy 2 Automatically Generates Mask Textures and Updates the Scenes GAIA Biome Controller for you.

Removing the Need for Manually Creating and Adding Texture Masks to GAIA.

VEGETATION STUDIO & VSPRO: CiDy 2 will automatically create Vegetation Masks, culling the grass/trees away when generating procedural elements.

Simple Traffic System (STS): CiDy 2 will generate Traffic Routes and exposes this data through API. Simple Traffic System has a Config Mode and an Integration Packages that allows CiDy 2 and STS to have a One Button Click to Generate and Place Cars into your Scene. Creating and Connecting all the Traffic Data to the CiDy layout complete with Working Intersection Traffic Lights.

Mobile Traffic System (Gley Games): CiDy 2 will generate Traffic Routes and exposes this data through API. Mobile Traffic System has a Config Mode and an Integration Window that allows CiDy 2 and Mobile Traffic System to Work together. Creating and Connecting all the Traffic Data to the CiDy layout complete with Working Intersection Traffic Lights.

WARNING: CiDy 2 is full source code and has API calls available, However it does not Support Runtime Functions, This asset is for use only in the Unity Editor. CiDy is not able to Generate Cities in Game.

This asset uses "Clipper" under Boost Software License - Version 1;

This asset uses "StraightSkeletonNet" under Apache License 2.0;

This asset uses "Triangle.NET" under MIT License;

see Third-Party Notices.txt file in package for details.


CiDy 2是一个完整的集成城市设计师的统一,允许您创建惊人的道路,人行道,地方预制建筑和街道资产为您的移动,VR,桌面和控制台场景在几分钟!

这个可编辑的城市设计器在Unity自己的场景视图中工作,在CiDy 2中不需要额外的应用程序

CiDy创建可编辑的详细多车道参数道路,十字路口和人行道。

处理城市街区的地段划分。地块上的建筑布局。路灯的摆放和杂物的摆放。ie(长椅/垃圾桶)


自动自定义主题文件夹生成,用户可以将所需的预制件拖放到相应的文件夹中。

程序样条产卵器可以附加到道路,以进一步定制以下内容:

程序电力线,护栏,障碍和人行道。

用户也可以选择任何预制件沿偏移路径衍生。

厌倦了扁平程序城市?

CiDy与统一地形集成,可以混合你的CiDy到统一地形。

CiDy有许多兼容资产,其中包括:

地图魔术2,CiDy将混合和清除植被从地图魔术2地形。

GAIA 2和GAIA PRO是完全集成的。CiDy 2自动生成蒙版纹理和更新场景盖亚生物群落控制器。

移除手动创建和添加纹理蒙版到GAIA的需要。

VEGETATION STUDIO & VSPRO: CiDy 2将自动创建植被蒙版,在生成程序元素时剔除草/树。

简单交通系统(STS): CiDy 2将生成交通路由,并通过API公开该数据。简单交通系统有一个配置模式和一个集成包,允许CiDy 2和STS有一个按钮点击生成和放置汽车到您的场景。创建并连接所有交通数据到CiDy布局,完成工作路口交通灯。

移动交通系统(Gley Games): CiDy 2将生成交通路线,并通过API公开这些数据。移动交通系统有一个配置模式和一个集成窗口,允许CiDy 2和移动交通系统一起工作。创建并连接所有交通数据到CiDy布局,完成工作路口交通灯。

警告:CiDy 2是完整的源代码,有API调用可用,但它不支持运行时函数,此资产仅在Unity编辑器中使用。CiDy不能在游戏中生成城市。

该资产在Boost软件许可证-版本1下使用“Clipper”;

该资产使用Apache许可证2.0下的“直率骨骼网”;

该资产使用“Triangle”。NET”;

具体请参见软件包中的第三方通知.txt文件。





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