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[2D] Procedural Sky - Builtin & LWRP & URP - Jupiter 1.2.11 天空盒

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发表于 2023-1-18 22:04:15 | 显示全部楼层 |阅读模式














Looking for a highly customizable sky with day night cycle support?  Jupiter is the right tool for you!

Jupiter is a lightweight, single-pass shader to help you instantly create dynamic skyboxes, deeply focused on low-poly and stylized scenes, that can run well on both Desktop, Mobile and VR applications, save you a lot of time and effort!

Jupiter fully supports for Lightweight, Universal and Built-in Render Pipeline, with various settings for you to customize.  Those features can be easily turn on and off with simple toggles.

CORE VALUES
• Optimal performance.
• Highly customizable.
• Professional customer service.

CORE FEATURES
• Super easy to learn: Getting started in no time, with all-in-one-place editor, in-depth document.

• Asset based workflow: Sky settings are stored as asset so you can save time by reuse it in multiple scenes across the game.

• Gradient atmosphere: Break free from physical constraints by using 3 colors gradient and unlock the artistic control over sky appearance.

• Animated stars: Night sky is getting more vivid with those little twinkle stars.  Add up to 3 layers of procedural stars for highest fidelity, or bake them into a cubemap for maximize performance without losing much on quality.

• Celestial bodies: Shining bright upon the sky.  Simulate up to 2 celestial bodies, Sun and Moon, at the same time.  Controlled by directional lights in the scene, they can be drawn procedurally or baked into cubemaps.

• Animated horizon cloud: Simulate cloud that covers the horizon line.

• Animated overhead cloud: Static cloud is boring.  Achieve a more natural scenery with cloud that flow above your head.

• Animated detail overlay: Adding your own detail at the position of your choice.  After the background, after the stars, after the sun, after the cloud, you name it!.

• Day night cycle: Time matters!  Make your sky react to time of day by overriding just the properties you need.  Fast and efficient.

• Cubemap creator: Just want a static sky but don't know how to draw?  You're backed!  Jupiter can create a beautiful sky and render it to a cubemap for you.

• VR ready: Everything work as high performance in VR.  Tested on Oculus Rift S.


SUPPORTED RENDER PIPELINES

• Standard RP.

• Universal RP.


REQUIREMENTS

• Unity 2019.4+


POLARIS LOW POLY ECOSYSTEM

Not only about the sky, it's everything you need to create a gorgeous Low Poly level.

• Polaris V2 - Low Poly Terrain Engine.

• Poseidon - Low Poly Water System.

• Jupiter - Procedural Sky.

NOTE
Some assets in the screenshots such as terrain and foliage are NOT included in this package.

OUR NEWEST PRODUCT
Vista - An advanced procedural terrain editor using graph-based and non-destructive workflow, with a robust biome system.  It give you total control in your hands to create lively terrains with realistic simulations.


寻找一个高度可定制的天空与昼夜周期支持?木星是适合你的工具!

Jupiter是一个轻量级的单次着色器,可以帮助您立即创建动态天空盒,深度专注于低多边形和程控场景,可以在桌面,移动和VR应用程序上运行良好,节省您大量的时间和精力!

Jupiter完全支持轻量级、通用和内置渲染管道,有各种设置供您自定义。这些功能可以通过简单的切换轻松地打开和关闭。

核心价值观
•最佳性能。
•高度可定制。
•专业的客户服务。

核心功能
•超级容易学习:在任何时间开始,与所有合一的编辑器,深入的文档。

•基于资产的工作流程:天空设置被存储为资产,这样你就可以在整个游戏的多个场景中重用它来节省时间。

•渐变氛围:通过使用3种颜色的渐变来摆脱物理限制,并解锁对天空外观的艺术控制。

•动画星星:闪烁的星星让夜空变得更加生动。为最高保真度添加多达3层程序星星,或将它们烘焙成立方体图,以最大化性能而不损失太多质量。

•天体:在天空中闪耀。模拟多达2个天体,太阳和月亮,在同一时间。由场景中的方向灯控制,它们可以按程序绘制或烘烤成立方体图。

•动画地平线云:模拟云覆盖地平线线。

•动画云:静态云很无聊。让云在你的头顶上流动,形成更自然的风景。

•动画细节叠加:在你选择的位置添加你自己的细节。在背景之后,在星星之后,在太阳之后,在云之后,你能想到的!

•昼夜循环:时间很重要!通过覆盖你需要的属性,让你的天空对一天中的时间做出反应。快速高效。

•Cubemap创作者:只想要一个静态的天空,但不知道如何绘制?你支持!木星可以为你创造一个美丽的天空,并将其渲染成立方体地图。

•虚拟现实就绪:在虚拟现实中,一切都是高性能的。在Oculus Rift S上测试。


支持的渲染管道

•标准RP。

•通用RP。


需求

•Unity 2019.4+


北极星低聚生态系统

不仅仅是关于天空,这是你需要创建一个华丽的低保利水平的一切。

•北极星V2 -低聚地形引擎。

•波塞冬-低聚水系统。

•木星-程序性天空。

请注意
屏幕截图中的一些资产,如地形和树叶不包括在这个包中。

我们的最新产品
Vista -一个高级的程序性地形编辑器,使用基于图形和非破坏性工作流程,具有强大的生物群落系统。它让你完全控制在你的手中,以创建逼真的模拟生动的地形。





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