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[蓝图] AI Behavior Toolkit 1.8.3适配4.26-4.27人工智能行为树蓝图图

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发表于 2022-10-14 15:39:36 | 显示全部楼层 |阅读模式


AI Behavior Toolkit is a plug-and-play, highly customizable, and easy to use AI Behavior system made with Blueprints. Use it to create believable AI characters within minutes. It enables you to create cohesive and responsive AI behaviors and interactions using a powerful Behavior State system and Tagging system.

The toolkit is generic enough to support almost any kind of AI you need, whatever your game may be. Whether you need friendly civilians, loyal companions, strict guards, fierce monsters, or even majestic animals. The toolkit has got you covered.

It was made with existing projects in mind, so it will connect smoothly with whatever you have already built in your game.
Number of Blueprints: 69

List of Features:
Powerful and flexible Behavior State system
Includes 11 built-in Behavior states (Idle, Follow, Flee, Patrol, Seek, AttackMelee, AttackRanged, Defend, Hit, Investigate)
Create any type of NPCs ranging from Civilians, Animals, Companions, Enemies and even Badass Bosses, and more!
Easy to integrate with it's plug-and-play nature. Just add a component!
Includes 7 built-in Triggers (OnSight, LoseSight, Message, Delay, WithinDistance, BeyondDistance, Health)
Behavior Chaining lets you create cohesive and complex AI behaviors
Add animations and audio with ease!
Easily extend or create your own AI Behaviors and Triggers
Create believable and living worlds using Workspaces Actor
Parkour system for AI
Patrol waypoint system for AI
Path Corner actors for triggering AI tasks and events in the scene
AI Spawner to dynamically spawn AI characters
Blueprints and Behavior Tree based
Includes health and damage system
Example RPG, Shooter, Stealth, and Flying AI
AI Parkour system and Ladder system
Rootmotion animation blueprints
Multiplayer support

AI行为工具包是一个即插即用,高度可定制,易于使用的AI行为系统与蓝图。使用它可以在几分钟内创建可信的AI角色。它使您能够使用强大的行为状态系统和标记系统创建内聚和响应的AI行为和交互。
该工具包的通用性足以支持你所需要的几乎所有类型的AI,无论你的游戏是什么。无论你需要的是友好的平民,忠诚的同伴,严格的守卫,凶猛的怪物,甚至是威严的动物。工具包已经为您提供了帮助。
它是基于现有项目而创造的,所以它将与你在游戏中所创造的内容顺畅地连接在一起。
蓝图数量:69

功能列表:
强大而灵活的行为状态系统
包括11个内置的行为状态(空闲,跟随,逃离,巡逻,寻找,攻击近战,攻击远程,防御,命中,调查)
创建任何类型的npc,从平民,动物,同伴,敌人,甚至坏蛋老板,和更多!
易于与它的即插即用特性集成。只需要添加一个组件!
包括7个内置触发器(OnSight, LoseSight, Message, Delay, withinstance, BeyondDistance, Health)
行为链接让你创造有凝聚力和复杂的AI行为
添加动画和音频轻松!
轻松扩展或创建自己的AI行为和触发器
使用工作区Actor创建可信和逼真的世界
AI跑酷系统
人工智能巡逻航路点系统
路径角演员,用于触发场景中的AI任务和事件
AI产卵器动态生成AI角色
基于蓝图和行为树
包括生命值和伤害系统
例如RPG,射击,潜行和飞行AI
AI跑酷系统和天梯系统
Rootmotion动画蓝图
多人支持




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